Fixing The Invisible Data Problem In 3D Max
I write this as I run a script on about 60,000 objects in my max scene scene. I wanted to discuss why I had to write the script to begin with, as it may help you in the future. It's an automated solution to fix a common problem I run into working with engineering data and models from other applications in within 3D Studio Max. It is a little bit of a hidden problem to begin with, but is quite prevalent once you are aware of it. Read more