Rendering HDPE Materials In VRay

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By joel
 · 
February 16, 2018
 · 
1 min read
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The Visine bottle.  It is a simple product example, but the plastic material it is made out of, known as HDPE,  has proven to be one of the trickiest materials to reproduce realistically in CG.  High-Density Polyethylene is used in a huge variety of products, so it should be no surprise that this has come up over and over in CG production... especially for those of us that do product visualizations regularly.  I will explain what makes it difficult and cover the many solutions I have tried before finally landing one that looks spot on. (more…)

Tagged: 3d studio max · HDPE · Rendering · Tutorial · VRay
Comments
Okay Mark, a simple scene is up there now.
Mark Naden
Hi Thanks for the great tutorial for HDPE! I am new to Vray so am having trouble translating your settings screen shots to V3 which I am working in. Could you update your screen shots to V3? Or could you post your blend material?
Thanks!
Mark
There’s not too much different between versions to worry about, my screen grabs were works in progress anyway, tweaking is always going to be different depending on scene, especially scale. Most volumetric and SSS materials are very scale dependent. I’ll update the post and add a simple scene with a version of the material on it in a few minutes.
Artem Koblikov
Thanks!
Slava. V
Very helpful in my work, thank you!
Sorry about that Yuriy, I had moved a directory and didn’t see these broken links, good lookin out! All fixed.
Yuriy
Very interesting approach, but, sorry, I do not see pictures. To see them is very important for understanding

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