Making Maya automatically execute a script when an attribute changes is not as straightforward as it would seem. As someone new to Python, getting a scriptJob to work when referenced is confusing. It took me quite a bit of digging to get things to work, so I figured I'd share my finding to make it easier on the next person.
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I have a question.
I have a function inside your script Node that is been triggered when you change values on rotation X of a controller. I am putting keys on this attribute, until now everything is working perfect. If i go frame by frame i can see my animation, but when I scrub in the timeline or when I hit play nothing happens.
Any ideas?
This is very cool, and super similar to something I am trying to solve.
Dan